Level 3 Assassin Encounter
Black Wind Assault Assassin Attack 3

You grab your enemy's shadow and yank them forward to deliver a hobbling slash with your weapon.

Encounter ♦ Shadow, Weapon
Standard Action Melee Weapon
Target: One creature within 5 squares of you

Effect: You pull the target 4 squares to a square adjacent to you, then make the following attack against the target.

Attack: Dexterity vs. Reflex

Hit: 1[W] damage, and the target is slowed until the end of your next turn.

Shadow Gate Assassin Attack 3

You open a portal through the shadows and fire an arrow through it, catching your foe by surprise.

Encounter ♦ Conjuration, Shadow, Weapon
Standard Action Ranged Weapon
Target: One creature

Effect: You conjure a tiny portal to the shadowfell in an unoccupied square within 10 squares of you. The portal lasts until the end of your next turn. You may use the portal as the origin square for your ranged and area attacks, as if you were occupying the portal's space. Enemies may make opportunity attacks through the portal.

Attack: Dexterity vs. AC

Hit: 2[W] + Dexterity modifier damage.

Shadow Fangs Assassin Attack 3

You sweep your blades through the shadows and crescents of darkness lance out toward your foes.

Encounter ♦ Force, Implement, Shadow
Standard Action Melee 5
Requirement: You must be wielding two light blades
Target: One creature
Attack: Dexterity vs. Reflex; two attacks (main hand and off-hand)

Hit: 1d8 + Dexterity modifier force damage per attack.

Hidden Talon: If both attacks hit you deal extra damage equal to your Constitution modifier.

Shadowstorm Arrow Assassin Attack 3

Channeling dark power into your weapon, you loose a crackling projectile that creates a surging storm of darkness and lightning.

Encounter ♦ Weapon, Lightning, Necrotic, Shadow, Zone
Standard Action Area Burst 1 within weapon range.
Target: One creature in burst
Attack: Dexterity vs. AC

Hit: 1[W] + Dexterity modifier damage + 1d6 lightning and necrotic damage and the burst creates a zone that lasts until the end of your next turn. Creatures outside the zone have concealment from creatures within it.

Phantom Sniper: Enemies adjacent to the target take lightning and necrotic damage equal to your Wisdom modifier.

Shadow Backslice Assassin Attack 3

As your enemy recoils from your first strike, you deftly twirl and attack while it is off-guard.

Encounter ♦ Shadow, Weapon
Minor Action Melee or Ranged Weapon
Requirement: You must have hit the target with an attack this turn.
Target: One creature
Attack: Dexterity vs. Reflex

Hit: 1[W] + Dexterity modifier damage.

rating: 0+x

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