Incunabula Feats

All of the following feats can be taken only be Incunabula

Skilled Secrets
Prerequisite: Incunabulum, Int 13
Benefit: When you use Martial Secret you gain a +2 feat bonus to skill checks until the end of your next turn. If the rerolled attack missed, the bonus increases to +5.

Secret Mysteries
Prerequisite: Incunabulum
Benefit: You gain a +3 feat bonus to all knowledge skills, and may roll twice when making knowledge checks (including monster knowledge checks).

Divine Mysteries
Prerequisite: Incunabulum, any divine class
Benefit: When you make a successful monster knowledge check against an enemy, the next time you hit that enemy with a divine power the target takes a -2 penalty to attack rolls until the end of your next turn.

Hidden Spirits
Prerequisite: Incunabulum, shaman
Benefit: when you or an ally you can see scores a critical hit, your spirit companion becomes invisible until the end of your next turn or until you attack through it.

Anatomical Knowledge
Prerequisite: Incunabulum, rogue
Benefit: You can forgo one die of Sneak Attack to immobilize the target until the end of your next turn.

Secrets of Virtue
Prerequisite: Incunabulum, bard
Benefit: You gain a benefit to your Bardic Virtue class feature:
Virtue of Valor: You gain the same amount of temporary hit points you grant.
Virtue of Cunning: You may slide the ally on a hit or miss.
Virtue of Prescience: The bonus is to all defenses, not just the targeted defense.

Mysterious Preparations
Prerequisite: Incunabulum, wizard
Benefit: Once per encounter you may expend an unused Wizard encounter or daily power as a free action to gain the use of a power of the same level or lower that you did not prepare today. For example, you could expend the use of Fireball to gain the use of Sleep, and then use Sleep as if you had prepared it today.

Mental Mastery
Prerequisite: Incunabulum, psion
Benefit: Your Far Hand and Send Thoughts powers become at-will powers. If a feat or other effect would allow you to gain a special benefit when using one of these powers, you may only gain those benefits once per encounter.

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